Computing - Year 12

Overview

Computer Science is a practical subject where students can apply the academic principles learned in the classroom to real-world systems. It’s an intensely creative subject that combines invention and excitement, and can look at the natural world through a digital prism.

The aims of this qualification are to enable learners to develop:

An understanding and ability to apply the fundamental principles and concepts of computer science, including: abstraction, decomposition, logic, algorithms and data representation

The ability to analyse problems in computational terms through practical experience of solving such problems, including writing programs to do so

The capacity to think creatively, innovatively, analytically, logically and critically

The capacity to see relationships between different aspects of computer science

Mathematical skills.


Course Content

Autumn Term

Computational Thinking

Problem Solving

Algorithms


Spring Term

Types of Programming Language

Software

Application Generation

Software Development


Summer Term

Computer Systems

Data Types

Computer Arithmetic


Homework

Homework will be in the form or written work and will be issued if there is a requirement to help develop concepts studied in the classroom.  The work set will consist of written work and if required to use a computer it will consist of software that is free to download as to not disadvantage students.


Assessment

Internal

Formative assessment will be done through the use of electronic workbooks and work should be submitted through the Google Classroom.  Feedback will be provided through the Google Classroom and comments within the document which will form the basis for constructive dialogue to take place between student and teacher.  Students will be able to monitor their own progress through the objectives above by ticking them off on their own personalised form.

Summative assessment will be done through the use of online tests at the end of each unit.  The tests will consist of questions from their GCSE theory work but could also include practical tasks to be completed using the programming language they have been studying at that time.


External

Computer systems (01) 

140 marks

2 hours and 30 minutes written paper

40%


Algorithms and programming (02) 

140 marks

2 hours and 30 minutes written paper

40%


Programming project (03) 

70 marks Non-exam assessment

20%


Useful Links and Information

Computing At Schools - https://www.computingatschool.org.uk/

Scratch - https://scratch.mit.edu/

Python - https://www.python.org/

W3 Schools - http://www.w3schools.com/

OCR Exam - http://www.ocr.org.uk/